The blog for Simon Breese, aka Psimonic. If you like Design, Illustration, Comics, Writing, Photography and the occasional social observation; you're more than welcome here.
Showing posts with label book. Show all posts
Showing posts with label book. Show all posts
Thursday, 3 June 2010
Judas Khemical -Title Sequence
A Title sequence created for my my comic book project using Premiere Pro, Illustrator and Photoshop. The music was mixed and arranged by me using sample tracks to create a modern yet haunting sound.
I've been developing a comic book story called Judas Khemical. It's set in a mobile city that roams what's left of our planet.
The main character Judas is a Simulant or a product-designed humanoid; who has flipped his programming and gone on the run. But when you live in an enclosed space, how long is it until you have nowhere to go?
Labels:
animation,
book,
breese,
comic,
comic book,
comics,
folio,
judas,
khemical,
science-fiction,
scifi,
simon,
simulant,
title,
title sequence
Tuesday, 25 November 2008
Online for your perusal...
Well the comic preview has been submitted and on display at my end of year exhibition at college.
The opening went well with a decent turn out of people (out of the corner of my eye I kept checking to see if they were browsing through the comic).
As a companion to the exhibition I posted the website online. It's not only the comic but also an early indication of where I would like Interactive Comics to lead into. Regardless of my dreams for a mash-up between Comics an Animation, I though it best to share the site with everyone.
You'll find it at: http://art.tafe.vu.edu.au/sbreese/judas/
From here on I'll be posting some of the production art (as promised) but also hunting for funding.
The next part of the script is also being edited and re-edited and should be ready for illustrating in January. Wish me luck, and if anyone knows a patron who wants to support a new form of art I'm right here waiting...
Cheers!
The opening went well with a decent turn out of people (out of the corner of my eye I kept checking to see if they were browsing through the comic).
As a companion to the exhibition I posted the website online. It's not only the comic but also an early indication of where I would like Interactive Comics to lead into. Regardless of my dreams for a mash-up between Comics an Animation, I though it best to share the site with everyone.
You'll find it at: http://art.tafe.vu.edu.au/sbreese/judas/
From here on I'll be posting some of the production art (as promised) but also hunting for funding.
The next part of the script is also being edited and re-edited and should be ready for illustrating in January. Wish me luck, and if anyone knows a patron who wants to support a new form of art I'm right here waiting...
Cheers!
Saturday, 8 November 2008
Enough talk - bring me the comic!

The next posts will show the completed interior pages and credits page for the preview.
It's not quite the same as hearing the dialog play with the page's soundtrack, but that day is coming. So far the preview can be read as a Flash based pageflip of a pdf slideshow.
Of the two I prefer the slidshow, each page lasts onscreen for ten seconds and is accompanied by a looped soundtrack. Still, I haven't given up on the magic of Flash or Java riddled XHML.
That's enough talk for now, you saw the cover at the last post. Now here's the first page...
Thursday, 30 October 2008
Judas Khemical preview Art complete!!!

Despite death, plague and disaster the artwork for Judas Khemical is now complete. In the next 18 hours it will be combined with the ICR (or Interactive Comic Reader). In the meantime here's a view of the front cover artwork.
The final project will be part of the end of year exhibition for my interactive multimedia course. If all goes well the comic will be viewed with an interface that allows you to swap from page to panel views (and vice versa) with up to three pages or panels on screen at a time.
The reader will be able to listen to a soundtrack and/or dialogue to accompany the images. In this way I hope to allow readers to bridge the gap between comics and animation while being able to choose how they experience the story.
Fate willing...
Thursday, 23 October 2008
First page artwork sans text

For those of you who've browsed my links you'll have seen the 'Playing with Text' earlier post.
But for those who came in late, and crave artwork here's a taste of the first page (free of lettering and titles).
It's a shot of Judas sporting the bloodstains and bruises of the recently beaten. He is in the process of scanning for his friends (Xemos Heck in particular), however he knows that he was the only one to escape.
Denial is a powerful thing after all...
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